A small studio for small games
Urbe Studio makes mobile games built around a single rule. You understand the rule in five seconds and then lose to it for weeks.
We are the games corner of a bigger, more serious company that spends its days on CRMs, quoting systems, hosting and servers. This is the part where we get to be silly on purpose.
The first two titles are out now. After that the habit stays the same: prototype something small, play it for a week, and ship it only if it still bites.
What we believe
A game should start in one tap
No splash quests, no daily rewards, no permission popups before the fun starts.
Losing should be funny
Our failure screens are cheerful on purpose. Every wreck is just a car that tried its best.
Two languages from day one
Every game ships in English and Spanish, written twice rather than translated once.